Made it work

This commit is contained in:
Lukas Wölfer
2020-02-12 00:50:31 +01:00
parent 37cb35c90e
commit d752ffb24c
25 changed files with 411 additions and 128 deletions

View File

@@ -36,6 +36,9 @@ class NumberCard:
"""Returns unique identifier representing this card"""
return int(self.number - 1 + 9 ** int(self.suit.value))
def __repr__(self) -> str:
return f"NumberCard({self.suit.name} {self.number})"
Card = Union[NumberCard, SpecialCard]
@@ -58,16 +61,38 @@ class Board:
def __init__(self) -> None:
self.field: List[List[Card]] = [[]] * Board.MAX_COLUMN_SIZE
self.bunker: List[Union[Tuple[SpecialCard, int], Optional[Card]]] = [None] * 3
self.goal: Dict[NumberCard.Suit, int] = {
NumberCard.Suit.Red: 0,
NumberCard.Suit.Green: 0,
NumberCard.Suit.Black: 0,
}
self.goal: List[Optional[NumberCard]] = [None] * 3
self.flower_gone: bool = False
def getGoal(self, suit: NumberCard.Suit) -> int:
for card in self.goal:
if card is not None and card.suit == suit:
return card.number
else:
return 0
def getGoalId(self, suit: NumberCard.Suit) -> int:
for index, card in enumerate(self.goal):
if card is not None and card.suit == suit:
return index
else:
return self.goal.index(None)
def setGoal(self, suit: NumberCard.Suit, value: int) -> None:
assert len(self.goal) == 3
assert 0 <= value
assert value <= 9
if value == 0:
self.goal[self.getGoalId(suit)] = None
else:
self.goal[self.getGoalId(suit)] = NumberCard(suit, number=value)
def incGoal(self, suit: NumberCard.Suit) -> None:
self.setGoal(suit, self.getGoal(suit) + 1)
def solved(self) -> bool:
"""Returns true if the board is solved"""
if any(x != 9 for x in self.goal.values()):
if any(x.number != 9 for x in self.goal if x is not None):
return False
if any(not isinstance(x, tuple) for x in self.bunker):
return False
@@ -97,9 +122,14 @@ class Board:
if self.flower_gone:
result |= 1
for _, goal_count in self.goal.items():
result <<= 4
result |= goal_count
assert len(self.goal) == 3
suit_sequence = list(NumberCard.Suit)
for card in self.goal:
result <<= 5
if card is None:
result |= len(suit_sequence) * 10
else:
result |= suit_sequence.index(card.suit) * 10 + card.number
# Max stack size is 13
# (4 random cards from the start, plus a stack from 9 to 1)
@@ -146,7 +176,7 @@ class Board:
number_cards[card.suit].add(card.number)
for suit, numbers in number_cards.items():
if set(range(self.goal[suit] + 1, 10)) != numbers:
if set(range(self.getGoal(suit) + 1, 10)) != numbers:
return False
for cardtype, count in special_cards.items():