Linting
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@@ -5,7 +5,7 @@ from . import board_actions
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def possible_huakill_action(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.HuaKillAction]:
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"""Check if the flowercard can be eliminated"""
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for index, stack in enumerate(search_board.field):
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@@ -14,7 +14,7 @@ def possible_huakill_action(
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def possible_dragonkill_actions(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.DragonKillAction]:
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"""Enumerate all possible dragon kills"""
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possible_dragons = [
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@@ -30,7 +30,8 @@ def possible_dragonkill_actions(
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possible_dragons = new_possible_dragons
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for dragon in possible_dragons:
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bunker_dragons = [i for i, d in enumerate(search_board.bunker) if d == dragon]
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bunker_dragons = [i for i, d in
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enumerate(search_board.bunker) if d == dragon]
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field_dragons = [
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i for i, f in enumerate(search_board.field) if f if f[-1] == dragon
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]
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@@ -45,7 +46,8 @@ def possible_dragonkill_actions(
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][0]
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source_stacks = [(board.Position.Bunker, i) for i in bunker_dragons]
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source_stacks.extend([(board.Position.Field, i) for i in field_dragons])
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source_stacks.extend([(board.Position.Field, i)
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for i in field_dragons])
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yield board_actions.DragonKillAction(
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dragon=dragon,
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@@ -55,10 +57,12 @@ def possible_dragonkill_actions(
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def possible_bunkerize_actions(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.BunkerizeAction]:
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"""Enumerates all possible card moves from the field to the bunker"""
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open_bunker_list = [i for i, x in enumerate(search_board.bunker) if x is None]
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open_bunker_list = [
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i for i, x in enumerate(
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search_board.bunker) if x is None]
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if not open_bunker_list:
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return
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@@ -68,12 +72,15 @@ def possible_bunkerize_actions(
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if not stack:
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continue
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yield board_actions.BunkerizeAction(
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card=stack[-1], source_id=index, destination_id=open_bunker, to_bunker=True
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card=stack[-1],
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source_id=index,
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destination_id=open_bunker,
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to_bunker=True
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)
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def possible_debunkerize_actions(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.BunkerizeAction]:
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"""Enumerates all possible card moves from the bunker to the field"""
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bunker_number_cards = [
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@@ -92,12 +99,15 @@ def possible_debunkerize_actions(
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if other_stack[-1].number != card.number + 1:
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continue
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yield board_actions.BunkerizeAction(
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card=card, source_id=index, destination_id=other_index, to_bunker=False
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card=card,
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source_id=index,
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destination_id=other_index,
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to_bunker=False
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)
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def possible_goal_move_actions(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.GoalAction]:
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"""Enumerates all possible moves from anywhere to the goal"""
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field_cards = [
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@@ -153,9 +163,10 @@ def _get_cardstacks(search_board: board.Board) -> List[List[board.Card]]:
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def possible_field_move_actions(
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search_board: board.Board
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search_board: board.Board
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) -> Iterator[board_actions.MoveAction]:
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"""Enumerate all possible move actions from one field stack to another field stack"""
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"""Enumerate all possible move actions
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from one field stack to another field stack"""
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for index, stack in enumerate(_get_cardstacks(search_board)):
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if not stack:
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continue
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@@ -170,7 +181,8 @@ def possible_field_move_actions(
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)
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def possible_actions(search_board: board.Board) -> Iterator[board_actions.Action]:
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def possible_actions(
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search_board: board.Board) -> Iterator[board_actions.Action]:
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"""Enumerate all possible actions on the current search_board"""
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yield from possible_huakill_action(search_board)
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yield from possible_dragonkill_actions(search_board)
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