236 lines
8.2 KiB
Python
236 lines
8.2 KiB
Python
"""Contains function to iterate different kinds of possible actions"""
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from typing import Iterator, List, Tuple
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from .. import board
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from . import board_actions
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def possible_huakill_action(
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search_board: board.Board,
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) -> Iterator[board_actions.HuaKillAction]:
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"""Check if the flowercard can be eliminated"""
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for index, stack in enumerate(search_board.getField()):
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if stack and stack[-1] == board.SpecialCard.Hua:
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yield board_actions.HuaKillAction(
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source_field_id=index, source_field_row_index=len(stack) - 1
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)
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def possible_dragonkill_actions(
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search_board: board.Board,
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) -> Iterator[board_actions.DragonKillAction]:
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"""Enumerate all possible dragon kills"""
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possible_dragons = [
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board.SpecialCard.Zhong,
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board.SpecialCard.Fa,
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board.SpecialCard.Bai,
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]
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if not any(x is None for x in search_board.getBunker()):
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new_possible_dragons = []
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for dragon in possible_dragons:
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if any(x == dragon for x in search_board.getBunker()):
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new_possible_dragons.append(dragon)
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possible_dragons = new_possible_dragons
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for dragon in possible_dragons:
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bunker_dragons = [i for i, d in enumerate(search_board.getBunker()) if d == dragon]
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field_dragons = [
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i for i, f in enumerate(search_board.getField()) if f if f[-1] == dragon
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]
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if len(bunker_dragons) + len(field_dragons) != 4:
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continue
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destination_bunker_id = 0
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if bunker_dragons:
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destination_bunker_id = bunker_dragons[0]
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else:
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destination_bunker_id = [
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i for i, x in enumerate(search_board.getBunker()) if x is None
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][0]
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source_stacks = [(board.Position.Bunker, i) for i in bunker_dragons]
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source_stacks.extend([(board.Position.Field, i) for i in field_dragons])
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yield board_actions.DragonKillAction(
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dragon=dragon,
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source_stacks=source_stacks,
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destination_bunker_id=destination_bunker_id,
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)
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def possible_bunkerize_actions(
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search_board: board.Board,
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) -> Iterator[board_actions.BunkerizeAction]:
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"""Enumerates all possible card moves from the field to the bunker"""
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open_bunker_list = [i for i, x in enumerate(search_board.getBunker()) if x is None]
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if not open_bunker_list:
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return
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open_bunker = open_bunker_list[0]
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for index, stack in enumerate(search_board.getField()):
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if not stack:
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continue
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yield board_actions.BunkerizeAction(
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card=stack[-1],
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field_id=index,
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field_row_index=len(stack) - 1,
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bunker_id=open_bunker,
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to_bunker=True,
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)
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def possible_debunkerize_actions(
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search_board: board.Board,
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) -> Iterator[board_actions.BunkerizeAction]:
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"""Enumerates all possible card moves from the bunker to the field"""
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bunker_number_cards = [
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(i, x)
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for i, x in enumerate(search_board.getBunker())
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if isinstance(x, board.NumberCard)
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]
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for index, card in bunker_number_cards:
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for other_index, other_stack in enumerate(search_board.getField()):
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if not other_stack:
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continue
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if not isinstance(other_stack[-1], board.NumberCard):
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continue
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if other_stack[-1].suit == card.suit:
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continue
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if other_stack[-1].number != card.number + 1:
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continue
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yield board_actions.BunkerizeAction(
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card=card,
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bunker_id=index,
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field_id=other_index,
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field_row_index=len(other_stack),
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to_bunker=False,
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)
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def possible_goal_move_actions(
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search_board: board.Board,
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) -> Iterator[board_actions.GoalAction]:
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"""Enumerates all possible moves from anywhere to the goal"""
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field_cards = [
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(board.Position.Field, index, stack[-1])
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for index, stack in enumerate(search_board.getField())
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if stack
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]
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bunker_cards = [
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(board.Position.Bunker, index, card)
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for index, card in enumerate(search_board.getBunker())
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]
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top_cards = [
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x for x in field_cards + bunker_cards if isinstance(x[2], board.NumberCard)
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]
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top_cards = [
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x for x in top_cards if x[2].number == search_board.getGoal(x[2].suit) + 1
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]
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result = []
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for source, index, card in top_cards:
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assert isinstance(card, board.NumberCard)
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obvious = all(
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search_board.getGoal(other_suit) >= card.number - 2
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for other_suit in set(board.NumberCard.Suit) - {card.suit}
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)
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result.append(
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board_actions.GoalAction(
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card=card,
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source_id=index,
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source_row_index=len(search_board.getField()[index]) - 1
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if source == board.Position.Field
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else None,
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source_position=source,
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goal_id=search_board.getGoalId(card.suit),
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obvious=obvious,
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)
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)
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break
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yield from sorted(result, key=lambda x: x.card.number)
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def _can_stack(bottom: board.Card, top: board.Card) -> bool:
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if not isinstance(bottom, board.NumberCard):
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return False
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if not isinstance(top, board.NumberCard):
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return False
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if bottom.suit == top.suit:
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return False
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if bottom.number != top.number + 1:
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return False
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return True
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def _get_cardstacks(search_board: board.Board) -> List[List[board.Card]]:
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"""Returns all cards on one stack that can be moved at once"""
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result: List[List[board.Card]] = []
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for stack in search_board.getField():
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result.append([])
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if not stack:
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continue
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result[-1].append(stack[-1])
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for card in stack[-2::-1]:
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if not _can_stack(card, result[-1][0]):
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break
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if not isinstance(card, board.NumberCard):
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break
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result[-1].insert(0, card)
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return result
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def possible_field_move_actions(
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search_board: board.Board,
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) -> Iterator[board_actions.MoveAction]:
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"""Enumerate all possible move actions
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from one field stack to another field stack"""
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first_empty_field_id = -1
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cardstacks = [x for x in enumerate(_get_cardstacks(search_board)) if x[1]]
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cardstacks = sorted(cardstacks, key=lambda x: len(x[1]))
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substacks: List[Tuple[int, List[board.Card]]] = []
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for index, stack in cardstacks:
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substacks.extend(
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(index, substack) for substack in (stack[i:] for i in range(len(stack)))
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)
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for source_index, source_substack in substacks:
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for destination_index, destination_stack in enumerate(search_board.getField()):
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if source_index == destination_index:
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continue
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if destination_stack:
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if not _can_stack(destination_stack[-1], source_substack[0]):
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continue
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elif len(source_substack) == len(search_board.getField()[source_index]):
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continue
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elif first_empty_field_id == -1:
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first_empty_field_id = destination_index
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elif destination_index != first_empty_field_id:
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continue
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yield board_actions.MoveAction(
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cards=source_substack,
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source_id=source_index,
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source_row_index=len(search_board.getField()[source_index])
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- len(source_substack),
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destination_id=destination_index,
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destination_row_index=len(destination_stack),
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)
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def possible_actions(search_board: board.Board) -> List[board_actions.Action]:
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"""Enumerate all possible actions on the current search_board"""
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result: List[board_actions.Action] = [
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*list(possible_huakill_action(search_board)),
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*list(possible_dragonkill_actions(search_board)),
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*list(possible_goal_move_actions(search_board)),
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*list(possible_debunkerize_actions(search_board)),
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*list(possible_field_move_actions(search_board)),
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*list(possible_bunkerize_actions(search_board)),
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]
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for action in result:
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if action.automatic():
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return [action]
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return result
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