Worked a little more

This commit is contained in:
Lukas Wölfer
2019-04-08 02:00:31 +02:00
parent a0161ac919
commit c4cacf5752

60
main.py
View File

@@ -114,15 +114,58 @@ class Board:
yield DragonKillAction(dragon=dragon, source_stacks=source_stacks,
destination_bunker_id=destination_bunker_id)
def possible_move_actions(self) -> Iterator[MoveAction]:
"""Enumerate all possible move actions"""
def possible_bunkerize_actions(self) -> Iterator[MoveAction]:
"""Enumerates all possible card moves from the field to the bunker"""
open_bunker_list = [i for i, x in enumerate(
self.bunker) if x == BunkerStatus.Empty]
if not open_bunker_list:
return
open_bunker = open_bunker_list[0]
for index, stack in enumerate(self.field):
if not stack:
continue
yield MoveAction(card=stack[-1],
source_position=Position.Field,
source_id=index,
destination_position=Position.Bunker,
destination_id=open_bunker)
def possible_debunkerize_actions(self) -> Iterator[MoveAction]:
"""Enumerates all possible card moves from the bunker to the field"""
bunker_number_cards = [(i, x) for i, x in enumerate(
self.bunker) if isinstance(x, NumberCard)]
for index, card in bunker_number_cards:
for other_index, other_stack in enumerate(self.field):
if not other_stack:
continue
if not isinstance(other_stack[-1], NumberCard):
continue
if other_stack[-1].suit == card.suit:
continue
if other_stack[-1].number != card.number + 1:
continue
yield MoveAction(card=card,
source_position=Position.Bunker,
source_id=index,
destination_position=Position.Field,
destination_id=other_index)
def possible_goal_move_actions(self) -> Iterator[MoveAction]:
"""Enumerates all possible moves from anywhere to the goal"""
def possible_field_move_actions(self) -> Iterator[MoveAction]:
"""Enumerate all possible move actions from one field stack to another field stack"""
for index, stack in enumerate(self.field):
if not stack:
continue
if not isinstance(stack[-1], NumberCard):
continue
for other_index, other_stack in enumerate(self.field):
if not stack:
if not other_stack:
continue
if not isinstance(other_stack[-1], NumberCard):
continue
@@ -136,18 +179,13 @@ class Board:
destination_position=Position.Field,
destination_id=other_index)
open_bunker_list = [i for i, x in enumerate(self.bunker) if x == BunkerStatus.Empty]
if not open_bunker_list:
return
open_bunker = open_bunker_list[0]
def possible_actions(self) -> Iterator[Action]:
"""Enumerate all possible actions on the current board"""
yield from self.possible_huakill_action()
yield from self.possible_dragonkill_actions()
yield from self.possible_move_actions()
yield from self.possible_debunkerize_actions()
yield from self.possible_field_move_actions()
yield from self.possible_bunkerize_actions()
class SolitaireSolver: